As a long-time fan of the Diablo franchise, I was excited when I heard that Diablo 4 was in development. However, after playing the game’s early access demo, I have come to the conclusion that Diablo 4 is a bad game. In this article, I will explain why I believe this to be true.

Lack of Innovation

One of the biggest problems with Diablo 4 is the lack of innovation in the game. The gameplay mechanics are nearly identical to those in Diablo 3, with only minor tweaks and adjustments. While Diablo 3 was a great game, it came out nearly a decade ago, and gamers have come to expect more from a sequel.

The lack of innovation in Diablo 4 is especially disappointing when you consider the advancements in gaming technology over the past few years. With the power of modern consoles and PCs, there is no reason why Diablo 4 couldn’t have pushed the boundaries of what is possible in an action RPG.

Bland Story and Characters

Another major issue with Diablo 4 is the blandness of the game’s story and characters. The plot revolves around the return of the demon lord Lilith, who seeks to exact revenge on the humans who banished her centuries ago. While this premise has potential, the execution is lackluster, with predictable plot twists and uninspired dialogue.

The characters in Diablo 4 are similarly forgettable. While previous Diablo games had memorable characters like Deckard Cain and Tyrael, the characters in Diablo 4 feel like generic fantasy archetypes with little personality or depth.

Microtransactions and Always-Online

Perhaps the most egregious problem with Diablo 4 is the game’s heavy reliance on microtransactions and always-online gameplay. While microtransactions have become increasingly common in modern gaming, they are particularly offensive in a game like Diablo, which has traditionally been about earning loot through gameplay.

The always-online requirement is also frustrating, as it means that players cannot play the game without an internet connection. This not only restricts players’ freedom but also means that the game’s servers could be shut down in the future, rendering the game unplayable.


In conclusion, I believe that Diablo 4 is a bad game. While it may appeal to some fans of the franchise, it fails to innovate or improve upon the formula established by its predecessors. The game’s story and characters are forgettable, and the heavy reliance on microtransactions and always-online gameplay are significant drawbacks.

As a fan of the Diablo franchise, I am disappointed that Diablo 4 fails to live up to its potential. I hope that the developers will take the criticism to heart and make the necessary changes to improve the game before its full release. Until then, I cannot recommend Diablo 4 to anyone looking for an engaging and innovative action RPG experience.